STALKER 2 Artifact Loadout Builder
Build and optimize your STALKER 2 artifact loadout. Compare real artifact effects, balance radiation, and find the best combination for carry weight, stamina, protection and more.
Loading artifact data…
Your setup
Assign containers to individual slots below. The optimizer places them automatically.
One collected item becomes one owned copy. You can then adjust duplicates. Import reads this browser and domain only.
Current loadout
Result
Find a loadout
One goal at a time. Caps, available copies and lead containers are included in the search.
Artifact library
Set how many copies you own, up to your slot count. Unique artifacts are limited to one.
How the calculator works
Artifact effects of the same type are added, then limited by the game’s effect caps. The result shows artifact bonuses, not your character’s complete equipment stats.
Positive artifact radiation values compensate emission. Lead containers remove negative radiation from the artifact in that specific slot. SAFE means the final artifact balance is zero or positive; it says nothing about radiation in the environment.
Equal primary scores are resolved by higher radiation balance, fewer used lead slots, more other beneficial effects, then stable artifact ID order. No overall or “balanced” score is invented.
Supported objectives
- Carry Weight
- Stamina Regeneration
- Physical Protection
- Electrical Protection
- Thermal Protection
- Chemical Protection
- Bleeding Resistance
- Equipment Durability
Questions before you head out
Which game version does this builder use?
The base-game dataset is generated from the supplied STALKER 2 v2.0.4 configuration files. It includes 69 standard artifacts and six arch-artifacts. Caps and numerical effects come from those files.
Can I equip several copies of the same artifact?
Yes. Standard artifacts can be repeated up to your available slot count. My collection uses your owned quantities; unique arch-artifacts are limited to one copy.
How do lead containers affect radiation?
A lead container neutralizes negative radiation from the artifact in that slot. Assign containers manually, or let the optimizer protect the strongest emitters. Anti-radiation effects still contribute to the balance.
Are Weird artifacts included in optimization?
No. All six arch-artifacts are available in the manual builder. Only their simple, supported effects enter the totals. Percentage, charged, sleep-related and other special mechanics are not simulated.
Why is Cost of Hope unavailable?
The available DLC dump is v2.0.2 and has unresolved effect references. Its values have not been verified against v2.0.4, so DLC artifacts are disabled in this release.
Will importing change my checklist?
No. Import reads the checklist saved on this domain, adds one copy of each collected artifact, and keeps existing builder quantities. Builder and checklist progress are stored separately in your browser.
Are the numbers damage-reduction percentages?
Most results are game-config effect units. Carry weight is shown in kilograms and equipment durability as a percentage. Protection and stamina values are not converted into unsupported percentages or full character stats.
What if no safe loadout exists?
The optimizer keeps your no-radiation constraint and reports that no solution was found. You can change your collection, add a lead container, or explicitly turn off that constraint.